hello! first of all, sorry for the late reply!
thank you very much for your support! though i must say you are very kind. i hardly call myself a graphic designer, i just click buttons and cry lmao
anyway here are some tips! i hope they are useful!
1) experiment with the blending modes! the fun is always seeing how different textures on various blending modes make an image so much nicer haha. also, play with the opacity levels. lower the opacity if the effect is too strong.
2) dont be constrained by the texture itself!
- resize it if necessary. move it around until satisfied. heck, you can even rotate it 90 degrees sideways. or flip it around yay
- inverting the texture is an option!
- if you dont like a certain part of the texture, you can always erase it! or clone another part of the texture over it.
- if the texture is too light/dark, you can put some curves/levels layers on it
- try meddling with the hue/saturation layer on the texture if you think the texture is not the ‘right colour’
- creating a gradient on a layer mask on the texture is an option too yay for layer masks
- you can also duplicate the texture
- it’s all up to you!
3) some notes on different textures:
- light textures: set them to lighten/screen modes and tadah!
- text-ures aka textures with text on it: many text-ures come with black backgrounds and white text so you can set them to lighten/screen. some come in other coloured backgrounds so trying other blending modes is recommended!
- grunge/grain/dot textures: well they add texture to the image. ok ok they add contrast to it. i usually add them at the top over everything and set them to lighten/screen. but it doesnt mean they cannot be used at other times— experiment!!
- paper textures: they can be used as backgrounds by dragging them under the image. or layer them over the image and other textures. for paper textures i usually use multiply and soft light modes. there’s a difference: when set to multiply, you will get a darker, more papery effect than when you set it to soft light. for soft light you will just get a bit of texture; also it lightens the image/edit. the lighter the texture the brighter the edit is going to get.
4) textures with dark backgrounds and light designs/patterns/pictures on them should be set to lighten/screen. conversely start with multiply/darken modes with lighter textures. but you can always try other blend modes.
5) i find soft light really useful haha
6) some textures are meant to be used in a certain way, like just as backgrounds only or for layering over something; while others are excellent at both. again, experiment!!
7) if you dont like a texture dont just delete it. hide the texture for the time being by clicking the eye button on the left side of the texture layer in the layers palette. who knows, you may come back and realise it will be better to put it in ^^
8) less is more!
9) when frustrated with the edit/graphic and textures leave photoshop aside and go do something else. take a break and have a kitkat. then come back to it. it is really helpful!!
i cant think of anymore else but if i do i will add it in! the read more function is not working so this is going to be long ;; again, sorry for the late reply! hope this helps ^^;
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Anonymous: do you have any tips on how to use textures? I'm new to graphic design and you're my favorite graphic designer but I'm having some trouble with making things look right :/